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Roboco Game Drones_edited.jpg

3D Art

When I'm not working on a Unity Project or needing assets for a project, I tend to make it myself. From Modelling, to Texturing, to Rigging, I find it enjoyable to do as a break inbetween coding.

3D Model (2022)

Initially made back before I started University, and roughly first made when I was just starting to learn to use Blender. The model itself was remade shortly after I had finished University to be used as a handy game asset if I needed it. 

Model Rigging (2018 - 2019)

Various models I've rigged in my spare time, either as practice or for posing the model. While most of the rigs are unused, the earlier ones served as good practice for my later rigs and models that I used for my projects.

Wurm Posed.PNG

Other Finished 3D Game Assets (2017 - Present)

Various other 3D models that I made and textured, mostly for use as assets for my Unity Projects. The ones that needed animations are also fully rigged, depending on the needs. Newer models are being made as the curent Unity Project expands.

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