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Summary of my Work

Just a quick summary of what programs and languages I have experience in, as well as any noteworthy projects that I worked on in University.

Programming Languages Used

  • C#

  • C++

  • Java

  • Python

magic game.PNG

Engines Used

  • Unity

  • Unreal Engine

  • Android Studio

  • RPG Maker VX

  • Eclipse

My recreation of the turn structure in Magic the Gathering

Graphical Software Used

  • Blender

  • Maya

  • Gimp

  • Photoshop

gba game.PNG

GBA platformer game that I made

Notable Projects

  • 3D Animation - A 3D animation modeled and animated in Blender

  • Group Project  -  Learned to work with a team and was responsible for the game design and Games Design Document

  • Vita Game - Made use of Vita's inbuilt technologies to make an Augmented Reality game.

  • Honours Project - Using C++ I programmed a tool that helps game designers calculate the experience required for each monster in an RPG.

Feel free to look and browse! This section is split into years, the work I have done in each year I was at University. If you are still curious as to what else I have done outside of university, feel free to check out my Personal Work section.

Some projects are also available to download to try, so feel free to check them out!

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