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Cloaked figure Model_edited.jpg

3D Model and VR

Exploring the realms of 3D and Virtual Reality

Testing my Model Animation after having applied Physics to the Clothes in Unity

In 2022, I was enthralled by the notion of moving around in Virtual Reality (VR). Seeing videos of people moving about and interacting in large virtual worlds, made it seem like it was alot of fun. 

​This lead me to wanting my own personal 3D Avatar and pushed me to learn how to make, import and use the 3D models.


While the animations themselves, were not compatible for the VR program, the animations for the model were very similar to those used in games and as such I could still use the 3D model as a game asset if I needed.

 

While getting started and streamlining the process was difficult, once done, it was worth completing the model and seeing it all come together.

Showing the model and its emotes on the VR program; CLUSTER

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